3D Studio Training
3DS Max is one of the most widely-used 3D modeling,
animation, and rendering programs. With Netwind Learning Center's 3DS Max training CD's, you will learn the skills required for creating eye-catching film and television animation, cutting-edge games, and distinct
design visualizations.
Netwind Learning Center Special Offer
Special discounts on these major current-issue Netwind Learning Center products. If you've been waiting for a great
deal, this is it! Here's the deal; buy our Netwind Learning Center training for Adobe Illustrator 10 and get your choice of Netwind Learning Center 's Adobe Photoshop 7, Netwind Learning
Center 's QuarkXpress 5, or Netwind Learning Center 's Flash MX for HALF PRICE. Just click the order button to purchase any of these special combinations.
Try our Free 3D Studio Max Training Demo Please note *Demo requires Cable or DSL bandwidth. With 56k connection you may find pauses in the demo. The
actually training CD videos will be sharper than the demo which requires video streaming over the internet
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Set of Six 3D Studio Max Training 4.0 CDs - Levels 1-6 144 Videos on CDS (with over 300 page Reference GuideBook) details
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$199.95 Sale $99.95
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Netwind Learning Center Special Offer
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3DS Max + After Effects CDs (with reference guidebooks
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$399.90 $299.93
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3DS Max + Director Training CDs (with reference guidebook)
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$399.90 $299.93
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3DS Max + Flash MX Training CDs (with reference guidebooks)
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$399.90 $299.93
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3DS Max + Premiere 6.0 Training CDs (with reference guidebooks)
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$399.90 $299.93
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3DS Max + Premiere 6.5 Training CDs (with reference guidebooks)
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$399.90 $299.93
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3D Studio Max Training Courses on CD Tutorials 4.0
Level 1 Training 3D Studio Max
Interface The 3D World 3DS Max Controlling The View Naming And Color Paramatric Objects Transforms & Modifiers Adjusting Parameters Drawing Assistants Modification vs. Transform
Using The Stack Creating Objects Primitive Objects Spline-Based Objects Using Transforms & Modifiers Cutting Holes Materials Material Editor Basics Libraries Making A Simple Material
Improving The Material Cameras & Lighting Adding A Camera Camera Parameters Using Lights Improving Lighting Animation & Rendering Keyframing Basics Editing Animation
Render Setup Render The Scene
Level 2 Training
Placing Templates 3D Studio Max Universal Center Importing Templates More Templates Custom Keystrokes Blocking Out Model The Marquee Arch Adding/Sub-Arch Model/Side Arch
Model/Side Arch Windows More Modeling Model/2nd Story Windows Model/Gargoyles Model/Statues Build/Marquee Adding Depth Lathe The Torch Build The Entry Adjust The Objects More Objects
Materials & Mapping A Custom Material Applying Base Mapping Fix The Windows Fix The Torch Filling Out The Scene Mirror The Arches Copy Objects Add Window Glass
Finishing Touches
Level 3 Training
Setting Up The Scene 3D Studio Max Importing Templates Making Blueprints Setting The Scale Lock Zoom/Pan Shapes Main Cylinder Smoothing Groups House Side Making Mouldings
More Modeling House Front & Roof Spline Lathing Using FFDs Lathe The Headlights & Mount Advanced Tools Build Main Wheel Assemble The Cowcatcher
Building Around The Wheels Lofting The Pipes Filling In Detail Lathing The Engine front Greebling The Engine Building The Coal Car Making Coal With Noise Advanced Materials Coal Material
Secondary Materials Composite Materials Multi/Sub-Object Materials
Level 4 Training
Organizing Named Selection Sets 3D Studio Max Using Color Groups Building Hierarchies Animating Setting Pivots Timing Adjusting Vertex Animation Expressions Setting Up
Expressions The Remaining Wheels Controllers Setting Up The Links Changing The Arm Controller The Forward Arm Controller The Piston Moving The Train Adding Geometry
Add The Camera & Materials Setting The Train Keys Trajectories Animation & Space Warps Build The Flag Add The FFD Animate The FFD Add The Ripple Space Warp
Level 5 Training
Box Modeling The Box 3D Studio Max Starting The Bird's Foot Finishing The Foot Basic MeshSmooth Modeling The Car Transfer & Setup Starting The Box Applying The Modifier
Adding Segments More Detail Separating The Fillet Changing To Editable Mesh Car Materials Car Mapping Patch Modeling Using Splines Cross Sections Building The Network
Adding Surface Building The Spline Cage Initial Splines Copying Splines Controlling Surface More Splines Finishing The Car Adding The Wood Trim Multiple UVs Other Detail
Scene Integration
Level 6 Training
Video Post Glow Filter Material Setup 3D Studio Max Video Post Basics Glow Filter Setup VP Rendering Train Headlight Headlight Material Add the Light Lens Flares
Volume Light FX Environment Lights Add Glowing Letters Building The Streetlamps Add Lighting FX Volume Fog Adding Sparks Freeze The Wheels Add The Particles Sparks Material
Sparks FX Adding Smoke Particle Basics Add A Pcloud Particle Timing Smoke Material The Final Render Object Motion Blur Scene Motion Blur Fine Tuning Render To Animation
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